Wednesday, February 1, 2012

Cinematic Storytelling: Final Product

Hey all! We're just about done with Cinematic Storytelling. All that's left is to add sound effects and color to my final project. Man, this part was tough, but I think it turned out well. In my mind, I could see this story taking place with this song playing in the background:


Anyway, here are my fully colored storyboards, complete with sound effects, dialogue, camera movements, and shot descriptions!









And that's my final for Cinematic Storytelling! I hope you enjoyed seeing the progression. I'm all caught up now, update-wise, so keep an eye out for drawings from my next class, Advanced Life Drawing for Animation. Wish me luck!

Until next time.

Cinematic Storytelling: Dialogue


Hello again! This time around, we're going to look at creating dialogue and introducing it into a storyboard.

My first assignment for this class was to create a series of 5 different characters of all ages, genders, and lifestyles and try to create dialogue that felt natural to them. Next, we had to create a short scene using mostly dialogue full of subtext, in which characters say one thing but visual cues give the words different meaning. You can find both posted below.
Note: any plagiarism of these stories (for any reason) is illegal and can lead to severe punishment if you get caught. So if you came to my blog just to take my ideas, think twice and try to be creative on your own, because you're only cheating yourself if you steal my work.


Character Dialogue Exercises
Jake Thornton, 4, somewhat precocious, yet childlike in his mannerisms.
  • “Hey! That wu-nt vewy nithe.”
  • “I dun wanna go to the growthery thtore!”
  • “When I gwow up, I wanna be a ath-tro-nut!”
  • “Mommy, why do girlth have wong haiw?”
  • “I am a supahewo! Cappan Thtwongman!”

Sarina Valdez, 16, bubbly but a little dim.
  • “Awmigawd, that was the dumbest class EVARRR!”
  • “Like, do you think Mike will ask Rachel to the prom?”
  • “You can buy shoes on the internet? Ohmigosh, no way!”
  • “I wanna ask Travis to come to my party, but ever since he dumped my BFF it’s been sooooo awkward.”
  • “Let’s go to the mall!”

Bryan Peterson, 72, grandfatherly.
  • “Just because you’re blue today doesn’t mean the sun won’t shine tomorrow.”
  • “Phew, that takes me back!”
  • “Kids these days, they don’t get nearly enough sleep.”
  • “Tell ya what…if you help me weed my garden today, I’ll take you out for ice cream.”
  • “A family and a good pipe are all a man really needs.”

Yvette Umelautte, 33, strict (and successful) businesswoman.
  • “Harrison, I want those reports on my desk by tomorrow, no excuses!”
  • “I will be meeting with the head of the European branch today. I trust that no one will do anything to tarnish our image.”
  • “Clippinger, do you have the files for the Trinity contract?”
  • “You have to understand, Michaels…I’m simply looking out for my company’s best interests, and I’m afraid letting you go falls under that category.”
  • “If I catch one more person playing Farmville on company time, I will make sure that farming will be all he or she is qualified for.”

Peter Grayson, 22, outgoing, relaxed in his mannerisms.
  • “Hey bro! Wanna hit up the club later?”
  • “Man, that was a great set.”
  • “Awesome! Next round’s on me!”
  • “Oh man, I think Sheila’s gonna kill me.”
  • “Whoa, I was hammered last night…hey, where’d this tat come from?”


Not-So High School Sweethearts

FADE IN:
INT. BEDROOM – NIGHT
PAUL and SANDY sit on the bed, facing each other. They are hunched over a stack of papers, talking. Paul keeps glancing surreptitiously at Sandy.

SANDY

I just can’t seem to get it! I thought chemistry was supposed to be all about making liquids change color and explode. Why do we have to learn all this math?

PAUL

You’re just making this more complicated than it is. You are a smart girl, you just don’t want to do any work.

SANDY

Well, duh! Why do you think I’m having you help me?

PAUL

I’m not always going to be here to help you whenever you need me, Sandy. And you’ll only be able to rely on your looks for so long in life.

SANDY

Flatterer.

PAUL

Hey, I’m just calling it like I see it.

SANDY

Whatever. Can you at least explain this formula to me?

Sandy points at a page. Paul shifts position to see better, ending up directly next to Sandy.

PAUL

Alright. Let’s see here…

Paul reaches down towards the book, accidently brushing Sandy’s hand. Paul immediately pulls his hand back.

PAUL

You know what, I think we’ve studied enough for the night.

SANDY

What? But we’ve only been at it for half an hour! Besides, we have a test on Monday and I know I’ll flunk if you don’t help me!

PAUL

I know, but if we keep trying to overload our brains with chemistry tonight, we’re less likely to retain it come Monday.

SANDY

I’m starting to think that you don’t actually understand anything on this subject.

PAUL

Your words hurt, Sandy.

SANDY

Whatever. It’s just so frustrating, you know? I try and try to understand this stuff, but it’s like a foreign language. Have you ever faced a puzzle you just can’t seem to solve, no matter what you try?

Sandy picks up her papers and walks out of the room. Paul gathers up his materials and begins to follow, pauses.

PAUL

(quietly)

You have absolutely no idea.


I had a lot of fun coming up with those. So much so that I've been thinking about writing some more. As of right now, though, I don't have much time, so it'll have to wait until life slows down a bit.

Now that I had a sense of how to create dialogue in a scene, next was to add it into my storyboard. This proved to be a bit tricky, as I had intended for Cat Nap to be entirely silent. However, I managed to scrape together some good lines of dialogue, which I will now post.











Like I said, not a lot, but it works pretty well. We're not quite done yet, though. We still need to add some sound effects, music, and a little color!

Until next time.

Cinematic Storytelling: Camera Movements

Hey all! This time I'll be posting some assignments relating to camera movements within storyboards. We learned about multiple types of camera movements, including:
Pans
Dollies
Zooms
Tracking
Tilts

We were first asked to create a story of conflict between two characters, in which one character enters a scene, is confronted by another character, a fight breaks out, and the loser runs out of the cameras range. My storyboard turned out to be a bit..."out there" when compared to the other students work, but I enjoyed creating it. I wrote out shot descriptions next to each panel.







Now that we had an idea of how to create camera movements, our next step was to add them to our storyboards, along with accompanying shot descriptions. I added several frames to help the scene flow better, including a transition between Harry getting up off the floor and into the bed.











My storyboard is pretty much completed shot-wise, but we still have some finishing touches to add. Next time we look at a very important facet of modern cinema: Dialogue!

Until next time.

Tuesday, January 31, 2012

Cinematic Storytelling: Camera Shots

Hey all! This time we're taking a look at different types of camera shots and how they can impact a scene. First, we were told to take pictures of people or objects from certain distances or angles. I will post the shot type under the photo to help show the differences.

Long view
Medium view
Medium view - 2 people
Medium Group shot
Over-the-shoulder shot

Close-up
Extreme close-up
High-angle view
Low-angle view
Dutch angle view (This is an angle at which there are no parallel  lines in the scene)
Bird's-eye view
Worm's-eye view


After we gained a knowledge of the camera angles, we were asked to incorporate them into our storyboard, adding more shots in the process.







The storyboard is starting to flesh out really well, I think! Next time we add in camera movements, as well as shot descriptions. See you then!

Until next time.